Pokazywanie postów oznaczonych etykietą Stahlgewitter. Pokaż wszystkie posty
Pokazywanie postów oznaczonych etykietą Stahlgewitter. Pokaż wszystkie posty

27 marca 2025

Stalluponen 17.08.1914.

This time a historical clash occurred at the beginning of World War I on the Eastern Front. The Battle of Stalluponen occurred on August 17, 1914, between the German First Corps and Russian First and Third Armies troops. The game was played on a 6mm scale, using the rules created by Michael, which he called Stahlgewitter.




SCENARIO: Michael Schneider
UMPIRING
Michael Schneider
SCENERYMichael Schneider, SESWC
FIGURES & MODELSMichael Schneider


1. Forces.





GERMANS
(Bartek)

16 x Infantry Regiments
1 x Cavalry Regiments
9 x Guns






RUSSIANS
(Andy, Michael)

28 Infantry Regiments 
4 Cavalry Regiments
11 Guns

Reinforcements:

4 Infantry Regiments







2. The Game.

As Michael introduced us to the game, I searched online for information about the battle to better understand what happened. I was particularly interested in the fact that units from this area had participated in the battle (including Michael's Granddad and quite possibly some of my family members too), as they were more determined not to surrender any pieces of land to the enemy. Additionally, the attitude of the commander-in-chief, German General Hermann Karl Bruno von François, inspired me to execute a bold plan. I decided to defend myself in the town of Stalluponen, making it my mission to prevent the Russians from advancing. Although the number of enemies was daunting, I soon realized that in this situation, quantity did not equate to quality.







The Russians advanced, but my artillery proved to be highly effective against their troops. As a result, the Russian casualties were significant, prompting them to change their strategy. Instead of continuing with reckless assaults, they began to use counter-battery fire. Initially, the Russians had nearly twice as many artillery pieces, which eventually started to impact the battle. They managed to push forward and successfully broke through my defensive lines to the north of Stalluponnen, as well as in the south, where they penetrated my fortified positions.







At one point, the Russians succeeded in knocking out the infantry battalion defending Stalluponen. However, I managed to bring in a new unit to reinforce the town. It became clear that the Russians were breaking through my defence lines in several areas. At the same time, they were leaving the cover of their artillery and entering the range of my next defensive line located in Gumbinnen. This allowed the number of defeated Russian units to grow at an alarming rate. Ultimately, while the Russians had some successes, the German defence remained strong, and I won the battle.





3. Links.

MICHAEL:

SESWC:

https://www.facebook.com/groups/631841809210352/permalink/656436363417563/

FLICKR: 

https://www.flickr.com/photos/asienieboje/albums/72177720324713569

20 sierpnia 2024

Rossignol 22.08.1914.

Michael once created a  game Guns of August with figures. Due to various reasons, we decided to abandon this game, but since the miniatures were already painted, Michael wrote the new rules for them. The working name for this version is Stahlgewitter. This was supposed to be the initial version and the game was intended for its first test. The game is on a 6mm scale, and the current rules can be found on Michael's blog (a link will be provided at the end of this report).



SCENARIO: Michael Schneider
UMPIRING
Michael Schneider
SCENERYMichael Schneider, SESWC
FIGURES & MODELSMichael Schneider

1. Forces.



ENTENTE
(Andy, Bartek)

French Division

Divisional Forces

2 x Regiment
1 x Gun

1st Brigade

1 x Cavalry
2 x Regiment
1 x Gun

2nd Brigade

1 x Cavalry
2 x Regiment
1 x Gun

REINFORCEMENTS:

Belgian Brigade

1 x Cavalry
2 x Regiment
1 x Gun

British Brigade

1 x Cavalry
2 x Regiment
2 x Gun






GERMANY
(Campbell, David, Tim)

1st Brigade

1 x Cavalry
2 x Regiment
2 x Gun

2nd Brigade

1 x Cavalry
2 x Regiment
2 x Gun

3rd Brigade

1 x Cavalry
2 x Regiment
2 x Gun

4th Brigade

1 x Cavalry
2 x Regiment
2 x Gun

REINFORCEMENTS:

5th Brigade

1 x Cavalry
2 x Regiment
2 x Gun




2. The Game.

Michael based our game on one of the first battles of World War I on the Western Front. This battle was the Battle of Rossignol, where the 3rd French Colonial Infantry Division clashed with the German 11th and 12th Infantry Divisions. Unfortunately, the French were defeated in this battle, and it did not prevent the Germans from advancing through southern Belgium towards France.





We wanted to avoid the same tactics the French used in that battle, so we decided to destroy the river crossings on the Semois River. This would make it harder for the German forces to advance. Although we only partially succeeded, it didn't stop the Germans from crossing the river. However, some forces had to find other ways to cross, which made their advantage decrease significantly.








Unfortunately, the German pressure increased, and the French were slowly forced into a retreat. The arrival of the British and Belgians did not change the situation, and the battle ended in a French defeat. We managed to save the French division from complete destruction.






After the game, we discussed potential rule changes. Several suggestions were proposed, and we will implement them in the upcoming games.

3. Links.

MICHAEL:

https://meneken.blogspot.com/2024/08/1914-rossignol-one-of-battle-of.html

CAMPBELL (SESWC):

to be updated soon...

FLICKR

https://www.flickr.com/photos/asienieboje/albums/72177720319653477/