For some time now, Mike has been organizing games at our club using his impressive collection of 60mm scale JJ Design miniatures. I have been occupied with other games, so I was happy to join in for another session. Mike also uses the rules of Songs of Drums and Tomahawks.
UMPIRING: Mike Evans
1. Forces.
2. The Game.
This game was a continuation of the previous game, in which I unfortunately did not participate. As a result, the Indians kidnapped a little girl named Julie. Now the British forces decided to take the girl from the kidnappers and give her to her parents. We had no idea where the village was or where our enemies might be hiding. All we got were orders from our officer to go towards the forest, where there were some highly overgrown animals. In my case, it was a beaver.
My Provincials moved forward. Right at the beginning, one of the Indigenous soldiers fired his musket at me and struck down a member of my group. It was not a promising start, but I persevered. I continued heading towards the forest with the beaver, adjusting my course so that my opponent wouldn't realize my intentions. Once per turn, Peter rolled a die, and on a roll of 6, he had the option to switch the animals in the forests. This change would force the British player to target a different forest. He managed to do this successfully only once during the entire game, but it did not impact the movement of the British troops.
On the other side, the British quickly stumbled upon a group of Hurons and engaged them in combat. An exchange of fire commenced, and soon the village was discovered. The British charged forward, but a second group of Indians, led by their chief, emerged to confront them. The chief engaged in a duel with a British officer; however, the officer was knocked to the ground and killed. This likely fueled the British's anger, as a moment later, the same fate befell the Indian chief.
These actions created a path to the village that the Militia decided to take. Tim headed toward the wigwam and entered it, where he found Julie. However, her reaction was far from what he expected. She concealed a tomahawk behind her back and struck the militiaman over the head, killing him instantly. Shock spread across our faces.
As my unit advanced toward our designated target, I arrived only to find it deserted. However, a noise to my right caught my attention, leading me to discover a nearby village. I decided to approach, but my path was blocked by two Huron warriors. I engaged them in combat, and soon a chieftain joined the fray. I fought bravely, knocking down the warriors multiple times, but they miraculously got back up and continued to fight. Eventually, their numerical superiority became evident, and one of my men fell. Fortunately, the last soldier managed to withdraw from the battle.
My efforts were not in vain, as they successfully distracted a large group of Indians from our objective, which was to either free or overpower Julie. The British surrounded the lodge, but no one was eager to enter. Everyone remembered that the girl exhibited signs of Stockholm syndrome, which made her a potential danger, especially to those who spoke English.
Eventually, Alasdair's Scots breached the hut, but their first attempt to subdue her ended in failure. Fortunately, this time there were no fatalities. Soon after, another British soldier joined the fray, but we ran out of time to resolve the complicated situation. The outcome was a stalemate: the Indians were unable to protect Julie, and we failed to "save" her.
3. Links.
SESWC:
MICHAEL:
To be updated soon...
FLICKR:
https://www.flickr.com/photos/asienieboje/albums/72177720325075129