14 lutego 2025

Gods of War: Togo. First game in Scotland.

Yesterday, there was a presentation of the ships, and today I have a report from our first game using the Gods of War: Togo rules. Initially, I designed the scenario myself and decided to avoid using any special rules. This was done to help us better familiarize ourselves with the game mechanics. I apologize for the limited number of photos this time; the game was so engaging that I forgot to take more!




SCENARIO: Bartek Żynda
UMPIRING
Bartek Żynda
SCENERYMichael Schneider, SESWC
FIGURES & MODELSBartek Żynda



1. Forces.





US NAVY
(Jamie,  Michael, Peter)

USS Indiana
USS Atlanta
USS Cincinnati

REINFORCEMENTS

Torpedo boat Flotilla (USS Ericsson, USS Rodgers)




ARMADA ESPANOLA
(Alasdair, Andy, Bartek, Campbell, Tim)

Pelayo
Infanta Maria Teresa
Reina Regente
Velasco
Isla de Luzon






2. The Game.

The Spanish squadron aimed to break through the American blockade in our game. The U.S. Navy ships were anchored in a small strait, waiting for their move. According to Campbell's plan, the Spanish ships did not advance in a traditional line but instead spread out like the fingers of a hand. Campbell commanded the Pelayo, Alasdair led the Infanta Maria Teresa, Tim commanded the Reina Regente, and Andy Velasco and I took charge of the Isla de Luzon.





On the American side, Jamie commanded the USS Atlanta, Peter led the USS Cincinnati, and Michael was at the helm of the USS Indiana. The Americans began making mistakes almost immediately. They approached the Spanish ships too slowly and failed to open fire at an adequate range, allowing the Spanish to seize the initiative and fire first. The USS Atlanta was the first to suffer heavy damage, quickly becoming the target of all Spanish ships. It had no chance and was rapidly sent to the bottom of the strait.





Next, the USS Cincinnati found itself caught in the crossfire. This time, Alasdair executed a successful torpedo attack, also sinking the American ship. Now it was time to target the USS Indiana. The Spanish vessels concentrated their fire on the American battleship, igniting numerous fires. The crew struggled to extinguish the flames, but the damage resulted in leaks that could not be contained. Eventually, the ship capsized and sank.





At that moment, an American torpedo boat flotilla appeared on the battlefield, but they turned back, retreating from the scene. In another notable incident, Pelayo, in a frenzy of destruction, blocked the path of the Isla de Luzon. Despite colliding with the larger ship at full momentum, the captain managed to manoeuvre and sustain only minor damage.

A few words about the rules themselves: everyone liked them. Players initially had some difficulty switching from order A to order B, but they mastered this transition quickly. The game turned out to be very fast-paced, and even with a large number of players, it proceeded smoothly. However, what garnered the greatest admiration were the ship models. The declarations indicated that several new fleets would be created. I plan to invest in more ships from this period so that I can enjoy a more diverse gaming experience. In our next game, we will try to play dedicated scenarios and incorporate special rules. I believe that the next battle of these flotillas will be even more thrilling.


3. Links.

SESWC:

FLICKR:

https://www.flickr.com/photos/asienieboje/albums/72177720323821796

13 lutego 2025

Gods of War: Togo. Spanish-American War (1898). Two players set.

It's time to introduce some new and painted models. It took me about a month and a half, but I successfully painted two fleets for the game. Last year, I supported the Kickstarter for the Polish naval game Gods of War: Togo, which included an English rulebook. As part of my support, I received a starter set for the Spanish-American War, featuring ships printed in 3D technology at a scale of 1:1200.





The first photo shows what the set contains. I won't comment on the game itself yet, as we'll be testing it tonight. However, I was truly impressed by the quality of the models. The creators studied the technical drawings and photographs from that era with great attention to detail. The prints are made from high-quality resin; the models are sturdy, easy to work with, and take paint very well.




In this set, we have two fleets: the American fleet and the Spanish fleet, each consisting of several ships. On the game publisher's website (link provided in the links section), you can find instructions for assembling the ships, various painting options, and additional details about their characteristics. Information about the ships themselves can be found on the ship cards included in the set, which I will discuss after our first game.





Let's move on to the main course: the ship models. We'll start with the US Navy. In this set, we have five ships, but we will only use four in the game. This is because the torpedo boats are grouped in pairs on the base. The ships included are the USS Indiana, USS Atlanta, USS Cincinnati, and USS Ericsson. It's worth noting that we received two models of the USS Ericsson, while in reality, only one ship of this type was built. I spoke with the game creators, and they explained that this decision was based on game mechanics. I understand their reasoning, but if I had to choose ships for this set, I would have selected the two USS Foote-class torpedo boats, as there were exactly two of them. However, the role of the USS Ericsson in the Battle of Santiago de Cuba is significant. With this in mind, the second ship was designated as the USS Rodgers, honouring the designer of the first submarine.
























Regarding the torpedo boats, I wasn't too keen on the idea of grouping two ships on a single base. Therefore, I decided to put in some extra effort and create a dedicated grouping base. I used magnetic paper to secure all my ships, which allowed for safe transport from home to the club. While the set includes bases for all the ships, I opted to use bases from Warbases in this instance. I glued magnetic paper on one side and steel paper on the other. This setup enables me to use the torpedo boats in a way that aligns better with the rules, depending on the system in use.






The second fleet in the set is the Armada Española. This fleet consists of five ships, and we will use the same number of ships in the game. The ships are Pelayo, Infanta María Teresa, Reina Regente, Velasco, and Isla de Luzón.
























It is important to note that all ships participate in the Forum Strategie competition as non-competitive entries, as I am one of the judges for the submissions. However, you can view the entire painting process in a dedicated thread on this forum. Please be aware that the thread is in Polish. You can find the link in the links section.

Links:

US NAVY on Flickr:

https://www.flickr.com/photos/asienieboje/albums/72177720323818573/

ARMADA ESPAÑOLA on Flickr:

https://www.flickr.com/photos/asienieboje/albums/72177720323798620

GODS OF WAR Page:

https://www.gmboardgames.com/blog/en/gods-of-war-togo/

Thread on Forum Strategie:

https://www.strategie.net.pl/viewtopic.php?f=231&t=22756