25 lipca 2024

History Dad: The Second World War. France 1940.

Last week, Mike invited us to play a game with History Dad: The Second World War. This time, we reenacted the 1940 France scenario, with the BEF facing the German Blitzkrieg. The game was played on a 54mm scale.



SCENARIO: Mike Evans
UMPIRING
Mike Evans
SCENERYMike Evans, SESWC
FIGURES & MODELSMike Evans


1. Forces.


UNITED KINGDOM
(Mike, Tim)

Lieutenant
Sergeant
Artillery Observer
Radio Controller

3 x Infantry Team (8 x Rifle, 1 x Bren Team (2 crew))

1 x Light Mortar (2 crew)
1 x Medium Mortar (3 crew)
2 x ATR (2 crew)

2 x Universal Carrier
1 x Daimler Dingo

2 x Bunker


THIRD REICH
(Bartek, Gordon, Peter)

Lieutenant
Sergeant
Artillery Observer (on Motorbike)
Radio Controller

3 x Infantry Team (1 x SMG, 6 x Rifle)
3 x MG34 Team (3 rew)
1 x Veteran Infantry Team (1 x Pistol, 1 x SMG, 6 x Rifle) in Sd.Kfz. 251/1

1 x Light Mortar (2 crew)
1 x Medium Mortar (3 crew)
1 x Tripod MG34 team (3 crew)
1 x Flamethrower Team (3 crew)
1 x MG34 team (2 crew) in Kubelwagen
1 x MG34 team (3 crew) on Motorbike

1 x Sd.Kfz. 222
1 x StuG III Aufs. A.

Air Support: JU-87 Stuka



2. The game.

In our game, the Germans were given the task of breaking through the British defence in a French town. The Germans launched a strong attack from the beginning, exploiting the fact that the British defence lines were mainly situated in the centre of the town and that the British soldiers had to expose themselves to fire at the attacking enemy. Gordon attacked on the left flank, Peter in the middle, and I on the right flank. Opposite me was Tim's unit, which initially effectively hindered my actions, but the combined firepower of all my forces led to the defeat of the British resistance in that area. There were, of course, German losses, mainly in equipment. The armoured car was immobilized, and the Kubelwagen was destroyed.








Gordon, however, was much less fortunate. He was pinned down by the fire from Mike's infantry unit, halting his advance in a small forest. Taking advantage of the main British fire being focused on me and Gordon, Peter attacked in the centre of the field. He used a flamethrower to eliminate the British centre, creating an opening for Stug to drive through. The game was over. The British defence crumbled, giving the Germans an open route to the west.






Few words about the rules. Units are activated randomly and they execute single orders. When a unit is activated, fire causes the enemy unit to undergo a certain number of tests. Failure to pass the test results in the loss of figures. Additionally, a suppression test is performed to determine whether a unit can perform offensive actions or not. Each weapon type has a specific number of attack dice assigned to it. Furthermore, each heavy weapon (such as guns, mortars, etc.) has a designated hit radius. In general, the rules are quite straightforward and can be learned very quickly, making them perfect for a club night.



3. Links.

RULES:

https://www.wargamevault.com/product/473159/History-Dad-The-Second-World-War

FLICKR:

https://www.flickr.com/photos/asienieboje/albums/72177720319128938/

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